The internet can easily be overwhelming, thus finding good reads online can be a hard task,  waste of valuable time, and distracting. In this bi-weekly series of posts I will try to help filtering and pick the best ui ux design related articles that inspired or interested me during the week.

Effective Writing For Your UI: Things to Avoid

It is a common mistake to leave UI content and copy text to the end of the design process, neglecting its importance in the user experience. We tend to forget that user interface is a form of communication, and in order to engage users and help them accomplish their tasks, we must be very explicit about what we are actually trying to say or want to them to do. This article lists 16 do and don’t that can help you build clear and concise user interfaces which are much more usable and can also help you build trust with your users.
Read it here: Effective Writing For Your UI: Things to Avoid

“Design has nothing to do with art”: Design legend Milton Glaser dispels a universal misunderstanding

Milton Glaser is one of those iconic designers that keeps reminding me what I love about good design. In this short read, Glaser is being quoted with some brilliant conclusion of what is the definition of good design taken from his recent talk at the Guggenheim Museum in New York City. The 87 years old master keeps inspiring us with his great notions.

“Design is the process of going from an existing condition to a preferred one”

Read it here: “Design has nothing to do with art”: Design legend Milton Glaser dispels a universal misunderstanding

The Art of Stealing: How to Become a Master Designer

When I first started my journey into the world of design, I’ve picked up my skills by trying to replicate works of great designers I have admired and felt their work was inspiring. I think many designers do the same thing, but some try to avoid this act, believing they should stay original and never “copy” the works of others. While I do believe that every design problem is unique, and should be solved with a correct process of searching and understanding the problem at the beginning, copying the works of others can help you grow your technical skills and inspire you to experiment and explore your design tools. In this great read, designer Michael Abehsera goes into details and show a few examples of how ui designers keep pushing boundaries by iterating on the work of others.
Read it here: The Art of Stealing: How to Become a Master Designer

Hardware is sexy, but it’s software that matters

I’ve always been an Apple fan boy, that is why it is so hard for me to admit that I actually agree with the statements Seth Godin is making here about how Apple stopped being an innovative software company and “has lost the thread and chosen to become a hardware company again”.
Read it here: Hardware is sexy, but it’s software that matters

Designing for Disappearing Interfaces

There is an interesting trend going on in the last couple of years, and it is how user interface and devices becoming less and less distracting and blend into our life as an integral part. This article touch the points of how we can better design for experiences that are almost transparent for the users, and thus reduce any cognitive load on their path to accomplish their goals and objectives.
Read it here: Designing for Disappearing Interfaces

Enjoy your reading and feel free to share some other great reads in the comments below 🙂

Nahum Yamin

A user experience designer living and working at Bangkok, Thailand. A coffee lover who likes to read and wonder about design business and technology, life and everything in between.

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